Quest Game Framework

Contents:

  • Getting started
  • Examples
  • Reference
    • Game
    • Map
    • Sprite
    • Strategy
    • Maze
    • Modal
    • Dialogue
    • Advanced
    • Contributed modules
  • Pedagogy
Quest Game Framework
  • Docs »
  • Reference
  • View page source

Reference¶

This section of the documentation explains each class and function in the Quest Game framework.

  • Game
  • Map
  • Sprite
  • Strategy
  • Maze
  • Modal
  • Dialogue
  • Advanced
    • Engines
    • Helpers
  • Contributed modules
    • Mouse
    • Player Enabled
    • Hit Points
    • NPChase
    • Sprite Directionality
    • Timer
    • Target Strategy
    • Maze Walk Strategy
    • Shop
    • Coin
    • Removable
    • Inventory
    • Submodal
Next Previous

© Copyright 2020, Fablearn

Built with Sphinx using a theme provided by Read the Docs.